﻿using UnityEngine;
using System.Collections;

/// <summary>
/// 地图上的点
/// </summary>
public class MapPoint : MonoBehaviour {
    private MapLocation location;

    private long color;

    public MapLocation Location
    {
        get
        {
            return location;
        }

        set
        {
            location = value;
        }
    }

    public long Color
    {
        get
        {
            return color;
        }

        set
        {
            color = value;
        }
    }
}
